Sokoban

Japanese Warehouse keeper game
TitleModifiedSummary
SokoSolve Sokoban Client, Part 1Wed, 13 May 2009

For the pleasure of the code. After five or six complete rewrites, and a whole bunch of totally ludicrous over-engineering my sokoban pet project is finally in good alpha state, perhaps even beta.

"SokoSolve is a Sokoban game implementation with enthusiast tools, the package includes Game, Library, Solver, Editor, and Generator. The game allows the player to solve puzzles in an animated environment,

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SokoSolve Sokoban Client, Part 2Sat, 16 May 2009

See SokoSolve Part One

The last release of SokoSolve was in Jan 2008 -- now over a year later it is time to revisit SokoSolve and take stock. For the initial version 1.3.45-beta, most of the development work was done during an intense period of my life while my mom was very sick with cancer. Since then I have not put much effort into the code, nor have I been monitoring or promoting the project as I did in the initial phases. The result being a period of stability during which the project has stood on it own feet.

After spending a couple days reviewing the stats, the site, the code, and its 'google presence', I have the following thoughts:

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Disclaimer: The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way. © Copyright 2009 -- Guy Langston