| Title | Modified | Summary |
| SokoSolve Sokoban Client, Part 1 | Wed, 13 May 2009 | For the pleasure of the code. After five or six complete rewrites, and a whole bunch of totally ludicrous
over-engineering my sokoban pet project is finally in good alpha state, perhaps even beta.
"SokoSolve is a Sokoban game implementation with enthusiast tools, the package includes Game, Library,
Solver, Editor, and Generator. The game allows the player to solve puzzles in an animated environment,
...snip...snip.. |
| SokoSolve Sokoban Client, Part 2 | Sat, 16 May 2009 | See SokoSolve Part One
The last release of SokoSolve was in Jan 2008 -- now over a year later it is time to revisit SokoSolve and take stock. For the initial version 1.3.45-beta, most of the development work was done during an intense period of my life while my mom was very sick with cancer. Since then I have not put much effort into the code, nor have I been monitoring or promoting the project as I did in the initial phases. The result being a period of stability during which the project has stood on it own feet.
After spending a couple days reviewing the stats, the site, the code, and its 'google presence', I have the following thoughts:
...snip...snip.. |